GGJ HK 2025 Logo: 3 snakes curved like the letters G, G, and J, with the J-snake biting an apple in its mouth

Global Game Jam Hong Kong 2025

Jam Date: 24 - 26 January 2025

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What is a Game Jam
什麼是 Game Jam ?

48 - 72 hour challenge
48 到 72 小時內完成

For designers, artists, programmers, and composers
由遊戲設計師、開發者、
藝術家和音效設計師組成

Learn, create and collaborate!
創作,合作,交流和學習!

Global Game Jam (GGJ)

Global Game Jam is the largest international game jam where people gather to create games within 48 hours. It welcomes participants of all backgrounds to learn new technologies and skills, all while forming friendships and teams!

Global Game Jam 是世界上最大的國際遊戲創作活動,參與者們會聚集在一起,在 48 小時內基於一個主題創作遊戲。這個活動歡迎各種背景的參與者,讓他們學習新技術和技能,同時結交朋友,甚至可能開始他們的遊戲開發之旅!

Awards

Awards-2025

Most Innovative Mechanic presented by G-bits

  • G-bits was founded in 2004 and our development process was always driven by our curiosity-oriented philosophy. We believe gameplay is the core of games and innovating on them is the beating heart of our industry. For this award, we're looking for games with innovative core gameplay mechanisms or new ideas implemented in existing frameworks. Ideally these new mechanics would be kept simple to attract new players and immerse them into new gaming worlds. We respect modern developing technologies and for honest evaluation so work assisted by AI is allowed but please remember to clearly indicate and explain it was used.

Best Family Game presented by Nex

  • The Nex Playground was designed to be all about families, bringing everyone together with its active play system by making play more immersive and interactive. We want to celebrate that with this award so when judging we’ll focus on a few key things:

    Inclusivity – Can players of all ages enjoy it?
    Family-Friendly Theme – No violent or inappropriate content.
    Multiplayer & Social Play – Does it support cooperative or turn-based gameplay?
    Creativity & Originality – Does it bring something fresh to the family gaming experience?

    Some great examples of family-friendly games include sports games (e.g. Nintendo Switch Sports), party games (e.g. Mario Party, Pico Park, and Overcooked), and brain games (e.g. Big Brain Academy). Im summary, we’re looking for a game that’s engaging, inclusive, and sparks joy for the whole family!

Best Theme Interpretation presented by PIXIO

  • The theme of a game is really important, even in the games we make we put a lot of emphasis on the theme like in Art Inc. With a strong theme it immerses the players in the complete package, providing context for your design, story, and systems. For this award, we're looking for a game that exemplifies this idea, fully integrating the theme so that every part feels carefully crafted and builds on the immersion of the game.


Best XR Game presented by HTC VIVE

  • XR (e.g. AR, VR, MR) provides the perfect medium to deliver immersive experiences, so we're looking for the best XR game that creatively utilizes the technology and crafts a memorable and engaging experience. We welcome the use of pre-made and AI-generated assets as long as they're used effectively and creatively.

Best Boardgame presented by Capstone

  • There is something special about boardgames that invites people to gather round and play. Sometimes it is the strategy or the fun social situations, and so we're excited to see your ideas for the next great boardgame. You do not need to make a fully physical copy of your game, but please demonstrate the concept and mechanics. Use of generative AI is permitted.

Most Unique Concept presented by Kowloon & Kepler

  • There are a lot of different examples of innovations, such as art style or control scheme, but for this award we’re focusing on game concepts that push creative boundaries and challenge people’s expectations of what a game could be. We know it’s very difficult to come up with a completely original concept, but unique games can also be a well made combination of two concepts. Like Balatro, it didn’t invent poker or roguelikes but its combination of the two is what made it special. Another example is Pacific Drive, while the vehicle was the core of the gameplay it had very inventive twists to the setting and environment. In summary, we’re looking for games that make us go “oh wow, I’ve never seen anything like this!"

Best Multi-Device Design presented by Xbox

  • Every new generation of consoles has and continues to evolve the way we play. Its an exciting prospect that brings innovation to new games but also welcomes more people to the world of gaming. It aspires us to seek games that are both unique yet playable by all. Our ideal winner is a game that demonstrates a design that can be fun across a variety of devices - PC, console, handheld, mobile, and etc.

Venues

The Hong Kong Polytechnic University

Ceremony: V322, 3/F, Block V, PolyU (📍 Campus map)

Jamming: N101-103, Block N, PolyU (📍 Campus map)

Timeline

You can find all the important dates and times below.

Merchandise

This year, we've designed a special t-shirt for GGJHK 2025!
Pre-order today for only $100 HKD to show your support for the event.

Just be sure to order before 11:59PM on Sunday, December 29th
so you can pick it up on venue during GGJHK 2025.

今年我哋特別為 GGJHK 2025 設計咗一款限定 T恤!
即日起只需 $100 港幣就可以預訂到!
記住喺 12月29日(星期日)晚上11:59 前落單,
咁你就可以喺 GGJHK 2025 活動期間攞到啦!

Pre-order closed. 訂購已截止
TShirt Lockup Circles 04 563

Organizers

GGJ committee
The Polytechnic University of Hong Kong

Co-Organizers

Binary tree studio
Game Dev Happy Hour

Gold Sponsors

G-Bits
Nex

Silver Sponsors

Capstone
Kepler
Kowloon Night
NTFusion
Pixio
Vive
XBOX

Educational Partners

HKIIT
School of Creative Media (CityU)
The Polytechnic University of Hong Kong Department of Computing

Supporting Partners

Codeaholics
Cyberport
Dim Sum Labs
Fireside Fridays
Gamehub Deva
HKWD
womucon
杭州研究院
業餘遊戲公社
萬物破元電子遊戲博物館

Rules

Physical Jam 實體活動

This year we’re going physical again! Come join us in-person at the opening ceremony. Afterwards we highly recommend you to stay at the venue to create your game, but you are allowed to go off the venue too. On the last day, at least one of your teammates needs to present the game in-person. 

See more in “Presenting your game” and “PolyU Access”.

今年我們再次回到實體活動!歡迎親臨參加開幕典禮。開幕後,我們強烈建議你留在會場製作遊戲,不過你亦可選擇在會場以外的地方製作你的遊戲。最後一天,至少需要有一位隊員親身到場展示成品。

請參見 (展示成品) 和 (出入理工大學) 。

PolyU Access 出入理工大學

Our jam site is open throughout the 48-hour event. You’re allowed to stay at the venue for the entire event or leave at any time,
But from 00:00 to 07:00, you’re not allowed to enter the campus.
So if you want to stay overnight at our venue, please come back before 00:00.

For more details, see https://www.polyu.edu.hk/en/cfso/informationhub/access-to-campus-and-premises/ 

GGJHK 會場 24 小時開放,你可以選擇在整個活動期間留在會場,或隨時離開,
凌晨00:00至早上07:00期間,理工大學範圍只准離開,禁止進入。
所以要過夜的話請 00:00 前返回校園,或選擇外賣速遞代替出入校園。

詳見 https://www.polyu.edu.hk/en/cfso/informationhub/access-to-campus-and-premises/ 

Team Size 組隊要求

We recommend 3-6 persons per team, but smaller teams are also welcome and we highly recommend NOT to go over 6 persons. 

You are allowed to contribute to more than one game.

我們建議每隊由 3至6 人組成,但較小的隊伍亦歡迎參加,同時我們強烈建議隊伍人數不要超過6人。
你亦可以參與製作多於一款遊戲。

New Games Only 只接受新遊戲參賽

We accept all projects, both digital and physical games. 

Try creating a game that is inspired by the theme, do not submit an existing game. You can use premade resources such as old assets and/or code that you have. 

我們接受所有類型遊戲,包括數碼遊戲和實體遊戲。
請嘗試創作一款以 GGJ 主題為靈感的遊戲,切勿提交已有的遊戲。
不過你可以使用預先製作的素材,例如舊有的資源或程式碼。

Assets 運用素材

You are allowed to use any available libraries, resources, and asset packs that are not yours, as long as you have the legal right to use and redistribute them.

Please declare if any parts of the game are NOT created entirely during the jam when you submit the entry.

只要你擁有合法使用及重新發佈的權利,你可以使用任何程式碼、資源或素材包,無論它們是不是你創作的。
提交作品時,請註明遊戲中任何並非在比賽期間全新創作的部分。

AI 人工智能

You are allowed to use AI in the jam, if you have legal rights to use it. You are required to disclose which part is generated by the AI when you submit the entry, as well as during your presentation.

你可以在比賽中使用人工智能(AI),前提是你擁有合法使用的權利。
提交以及展示成品時,你必須說明遊戲中哪些部分是由人工智能生成的。

Submission / Deadlines 提交作品期限/須知

To submit your game, follow this checklist:

  • [Game Registration on GGJ website] Team registration deadline

  • [Game Submission deadline] One deadline for both Project Upload and Google Form

    • Submit to GGJ global website,

    • Fill in Google Form.

    • Include the GGJ username of all collaborators.

提交遊戲時,請參照以下事項:

[於 GGJ 官網註冊]

  • 團隊註冊截止日期:於 GGJ 官方網站上建立一個空白專案(請參考指南連結)。

[遊戲提交截止日期]

  • 項目上傳與 Google 表單的提交截止日期相同。

  • 將遊戲提交至 GGJ 官方網站。

  • 填寫 Google 表單。

  • 在 Google 表單中一併提交遊戲影片。(請參考指南連結

請包括所有協作者的 GGJ 用戶名。

Presenting your game 展示成品

You are required to give a 1 minute presentation of your game. At our jam site, submitting a video/trailer is the most common practice, but you are also allowed to present your game in any way. (e.g. playing the video on stage or spoken on stage, or both) (Link to Guides)

We may cut your presentation if it is unreasonably long.

你必須在台上展示你的遊戲,方能參加參與評判環節。提交影片或預告片是最常見的做法,但你也可以以任何形式展示你的遊戲(例如:在舞台上播放影片、口頭講解,或兩者結合)。
(請參考指南連結)

如果你的展示時間嚴重超時,我們可能會中斷你的展示。

License 授權

All GGJ submissions agree to share their game under the Creative Commons, share, alter, no sell license https://creativecommons.org/licenses/by-nc-sa/3.0/ 

GGJHK is also allowed to display your game in the media for the purpose of promoting GGJ.

所有提交至 GGJ 的作品均同意以 Creative Commons 授權方式進行共享,具體為 「姓名標示-非商業性-相同方式分享 」 授權:https://creativecommons.org/licenses/by-nc-sa/3.0/

你同意讓 GGJHK 以推廣 GGJ 的目的在媒體上展示你的遊戲。

Code of Conduct 行為守則

TL;DR: Be excellent to each other.

簡單來説:請彼此相互尊重、友善相待。

https://berlincodeofconduct.org/ 

Theme 主題

Please respect the secrecy of the theme and refrain from discussing it openly on GGJHK platforms until the event proper.

請尊重主題的保密性,在活動正式開始之前,請勿在 GGJHK 平台上公開討論相關內容。

Disputes 爭議

In case of any disputes, the Global Game Jam Hong Kong Committee reserves the right to make the final decision in any situation. And if a submitted game does not comply with the rules, it will not be qualified to win prizes.

In case of a discrepancy between the English and Chinese versions of this rule set, the English version shall prevail

如有任何爭議,Global Game Jam Hong Kong Committee 保留對任何情況作出最終決定的權利。若提交的遊戲不符合規則,將失去獲獎資格。

如本規則的中英文版本有任何歧義,概以英文版本為準。

FAQ

Join the Jam

Fill in our Google Form

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